Quick Battle
Attacker's army (White, moves first)
Defender's army (Black)
Campaign
Every square of the world is ground you can fight on: field, forest, hill, river — and cities, where a battle is a siege. Cities build units for gold and time; mines, farms and quarries add gold. Armies move one square in any direction. Take the enemy capital to win. The world is different every time.
Campaigns against the computer save themselves after every move — use Continue on the menu. Export save (on the map) writes a JSON file you can load here or on another device.
Online
Both players open this page, enter the same room code and join. The first to join is White (the attacker in a quick battle, the western kingdom in a campaign).
Round 1Turn: WhiteGold: 0
White Black